Ryan is a Resident Artist at the Gnomon Workshop.
Previously, he also worked as a senior Pixoltician for
Pixologic, the Makers of ZBrush.
He has worked with companies such as ILM, Sony Pictures
Imageworks, Bungie Studios, Ubisoft and EA to integrate digital
sculpting into their production pipelines.
He studied traditional art at The Pennsylvania Academy of Fine
Art, digital art at the Gnomon School of Visual Effects and
creative writing at Antioch University.